﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace SevenInvaders.LEVEL_PEDRO
{
    class PedroShoot : Player
    {
        public PedroShoot(Texture2D texture, Vector2 position)
           : base(texture) 
        { 
        }
    }
}
